Multimedia Artist or Animator
Overview and Key Facts

Education
Median Pay
Job Growth
Jobs in 2034
What Do They Do?
A multimedia artist or animator could...Overview Listen to this section
If you've ever watched a cartoon, played a video game, or seen an animated movie, you've seen the work of multimedia artists and animators. People in these careers use computers to create the series of pictures that form the animated images or special effects seen in movies, television programs, and computer games.Do You Have the Skills and Characteristics of a Multimedia Artist or Animator?

Core Tasks
Think about if you'd like the typical tasks a Multimedia Artist or Animator might do:Salary & Job Openings
Median Salary (Yearly Pay)
Future Jobs
Blast-Off:
(10% or higher)
(7% - 10%)
(5% - 7%)
(3% - 5%)
(0% - 3%)
Steps to Get There: Becoming a Multimedia Artist or Animator
High School Subjects to Study
Engineering
Career Pathway Listen to this section
A few entry-level multimedia and animator positions are accessible with an associate's degree, but a bachelor's degree from an art school, college, or university is usually needed. Before searching for work, multimedia artists will need to put together a portfolio of their work to show to prospective employers. In addition, animators will need to create demo reels with footage of characters and objects they have animated.
Education- Typical Degree Needed After High School Listen to this section
high school credential
Typical degree for an entry-level position: Bachelor's degree ?
At minimum, an associate's degree is necessary, but most positions require a bachelor's degree. Classwork will focus on basic art concepts, technology, and computer graphics. Internships will help build an artist's portfolio and give him or her a competitive edge when seeking employment. Degrees can come from either a traditional college or a university, or a specialized art and design school.
Companies That Hire Multimedia Artist or Animators
Try it Out with an Activity or Project
STEM Activities
STEM activities are fun hands-on explorations that usually take from 10 minutes to one hour and use readily available household or classroom materials while introducing you to STEM concepts common in this career.
Science Project Ideas
Project Ideas are in-depth STEM explorations that have a strong focus on controlling variables, taking accurate measurements, and analyzing data suitable for investigating the scientific method or the engineering design process.
On the Job
Role Models
Nature of the Work
Multimedia artists and animators work primarily in the movie industry, computer and video games, advertising, and computer systems design services. They both draw by hand and use computers to create the series of pictures that form the animated images or special effects seen in movies, television programs, and computer games. Some artists draw storyboards for television commercials, movies, and animated features. Storyboards present television commercials in a series of scenes similar to a comic strip and allow an advertising agency to evaluate commercials proposed by advertising companies. Storyboards also serve as guides to placing actors and cameras on the television or motion picture set and to other production details. Many multimedia artists model objects in three dimensions by computer. Some artists, usually animators, work with programmers to make their three-dimensional models move.
Work Environment
Many multimedia artists and animators work in studios that are located in office buildings, at desks with computers. Others, usually those who do contract work, operate out of private studios in their homes. Most artists employed in the movie, television, video game and advertising industries generally work a standard work week. However, during busy periods or close to the end of a long project, they may work overtime to meet deadlines. Self-employed artists can set their own hours. They may spend much time and effort selling their artwork to potential customers or clients and building a reputation.
More Information
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Sources
- U.S. Bureau of Labor Statistics BLS (2024). Occupational Outlook Handbook (OOH), 2024 Edition, Bureau of Labor Statistics. Retrieved August 25, 2025.
- National Center for O*NET Development O*Net Online (2024). National Center for O*Net Development. Retrieved August 25, 2025
- TPT. (2009). Real Scientists, David Ortiz, Twin Cities Public Television. Retrieved July 13, 2009.
- Plume, Kenneth. (2000, February 10). Interview with Pixar Animator Glenn McQueen. Retrieved July 13, 2009.
- Animation Arena. (2009). Patrick Beaulieu: Video Game Animator. Retrieved July 13, 2009.



































